Photos of university / #ucl
Design for Performance and Interaction at University College London is an innovative postgraduate programme that explores the intersection of design, technology, and human-centered interaction. This course is tailored for students who are passionate about creating compelling, efficient, and meaningful user experiences across a variety of digital and physical platforms. Through a multidisciplinary approach, students will develop a deep understanding of the principles of design, human-computer interaction, and performance optimisation, equipping them with the skills needed to address complex challenges in the rapidly evolving landscape of interactive systems.
The curriculum offers a blend of theoretical knowledge and practical application, encouraging students to experiment with different design methodologies, prototyping techniques, and innovative technologies. Core modules include interaction design, performance analysis, user experience research, and interface development, complemented by workshops and project-based modules that promote creativity, critical thinking, and problem-solving. The programme emphasizes a collaborative learning environment, fostering teamwork among students from diverse backgrounds such as design, engineering, psychology, and computer science.
Graduates of the programme will be well-prepared for careers in user experience design, interaction design, digital product development, and performance optimisation for both digital and physical environments. The course also provides a solid foundation for those interested in further research or pursuing careers in academia. With access to UCL’s cutting-edge facilities and collaboration opportunities with industry partners, students are encouraged to develop innovative solutions that enhance user engagement and operational performance.
Throughout the programme, students will work on real-world projects, often in partnership with external organisations, giving them valuable insights into industry practices and professional standards. The programme is designed to be flexible and responsive to the latest technological advancements, ensuring that graduates are equipped with up-to-date skills that are highly sought after in today’s digital economy. Whether aiming to influence how people interact with technology or to optimize the performance of digital systems, students will emerge from the programme with a comprehensive skill set and a keen understanding of the future of design and interaction in a connected world.
Students learn how to use software that simulates performance spaces and the behaviour of people in different conditions. They learn how to manipulate software and physical hardware to create both simulated and actual 1:1 performance space and performances in an architectural context.
Students undertake modules to the value of 180 credits.
The programme consists of two core theory modules (30 credits), a skills module (30 credits), and three design modules (120 credits).
Core modules
- Introductory Design Workshops (15 credits)
- Contextual Theory: Design for Performance and Interaction (15 credits)
- Skills Portfolio (30 credits)
- Design Thesis Portfolio, Initial Projects (30 credits)
- Design Thesis Portfolio, Final Project (60 credits)
- Design Thesis Written Dissertation (30 credits)
Research project/design project
All students undertake a major design project, the 'Design Thesis Portfolio, Final Project' in combination with an individual research project, culminating in the 'Design Thesis Written Dissertation'.
Teaching and learning
The programme is delivered through design, fabrication and performance tutorials, skills workshops, seminars, lectures, site visits, group working and (optional) field trip. Assessment is via design and skills portfolios, written coursework submissions and verbal presentations.
Fieldwork
There is a field trip as an optional part of the programme.
Maximum cost to the student is £500.
A minimum of an upper second-class UK Bachelor’s degree in an appropriate subject or an overseas qualification of an equivalent standard. Applicants are also expected to have a strong portfolio of design and/or performance work. Applicants with extensive experience in the field may also be considered.
Bartlett Masters Scholarship
Value:
£10,000 (1 year)
Eligibility:
UK, EU, Overseas students
Criteria:
Based on financial need
Design for Performance and Interactionrch at University College London is a cutting-edge interdisciplinary program that combines principles of design, performance, technology, and interaction to prepare students for innovative careers in the digital and physical worlds. The program emphasizes the development of skills in designing interactive experiences, performances, and products that respond dynamically to user input, environmental factors, or digital data. Students are encouraged to explore the creative potential of emerging technologies such as virtual reality, augmented reality, sensor-based systems, and data visualization, integrating them into compelling designs that enhance user engagement and performance outcomes. The curriculum offers a blend of theoretical insights and practical workshops, fostering experimental and reflective practice. Graduates will be equipped to work in diverse sectors including entertainment, live events, digital arts, UX/UI design, and interactive installation art. The program promotes a collaborative learning environment where students can work closely with faculty who are leading researchers and practitioners in fields related to performance design, interaction design, and digital media. Students will have access to state-of-the-art facilities, including specialized labs, fabrication workshops, and media studios, enabling them to prototype and test their ideas in real-time. The program also encourages international collaborations, industry partnerships, and projects that address real-world challenges, preparing students to innovate and lead in fast-evolving creative industries. Throughout the course, students gain not only technical expertise but also critical artistic and conceptual thinking skills to push the boundaries of interaction and performance-based design, making them highly adaptable and forward-thinking professionals.