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The Computer Games and Technology (With Thesis) undergraduate program at Izmir University of Economics offers students a comprehensive education in the design, development, and management of computer games and interactive digital media. This program is designed to equip students with a strong foundation in computer science, programming, graphics, and game design principles, as well as an understanding of the artistic and narrative aspects of game development. Throughout the course of study, students gain practical skills by working on real-world projects, both individually and in teams, fostering creativity, problem-solving abilities, and technical expertise. The curriculum covers a wide range of topics including software development, 3D modeling, animation, artificial intelligence, virtual and augmented reality, multimedia design, and user experience design. Emphasizing innovation and technical proficiency, the program ensures graduates are well-prepared to pursue careers in the rapidly evolving gaming industry, multimedia entertainment, or continue their academic research through a thesis project. Students also have opportunities to collaborate with industry partners, participate in internships, and engage with ongoing research activities within the university. The thesis component provides an opportunity for students to specialize in a particular area of interest, contribute original research, and demonstrate their ability to apply theoretical knowledge in practical settings. The program's interdisciplinary approach combines computer science, art, and storytelling, positioning graduates to lead projects in game development studios, entertainment companies, or technological startups. With a strong emphasis on both theoretical learning and practical application, the Computer Games and Technology (With Thesis) program prepares students for a successful career in the digital entertainment industry or further academic pursuits in computer science and game technologies.
To see the course details (such as objectives, learning outcomes, content, assessment and ECTS workload), click the relevant Course Code given in the table below.
1. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
CGT 551 | Introduction to Computer Games | 3 | 0 | 3 | 7.5 | |
MATH 531 | Mathematics for Computer Games I | 3 | 0 | 3 | 7.5 | |
SE 521 | Artificial Intelligence for Computer Games I | 3 | 0 | 3 | 7.5 | |
SE 541 | Game Programming I | 3 | 0 | 3 | 7.5 | |
Total : | 30 |
1. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
AG 1100A | Console Game Development | 0 | 0 | 0 | 7.5 | |
AG 1102A | Game Programming for the PC and XBox | 0 | 0 | 0 | 7.5 | |
AG 1161A | Game Design and Development | 0 | 0 | 0 | 15 | |
Total : | 30 |
2. Year Fall Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
AG 1103K | Masters Project | 0 | 0 | 0 | 30 | |
Total : | 30 |
2. Year Spring Semester | ||||||
Code | Pre. | Course Name | Theory | Application/Laboratory | Local Credits | ECTS |
CGT 599 | Master Thesis | 0 | 0 | 0 | 30 | |
Total : | 30 |
The students studying in this second cycle program with thesis are required:
to take a minimum of 7 courses with a minimum of 21 local credits, one seminar course, and a thesis. (The seminar and thesis are non-credit and graded on a pass/fail basis.)
to succeed in all the courses with a letter grade of at least CC/S
to have a Cumulative Grade Point Average of at least 3.00/4.00 with a minimum of 120 ECTS credits.
B-2 FOREIGN NATIONALS:
To hold an Undergraduate Degree Diploma from a (4 year) higher education institution that is recognized by the Higher Education Board
To graduate from undergraduate program (4 year) of Departments of Industrial Engineering, System Engineering, Computer Sciences, Computer Engineering, Software Engineering, Electrical/ Electronics/Telecommunication Engineering, Information, Computer and Teaching Technologies Teaching, Computer Education, Electrical Electronics Education, Computer Technologies, Mechatronics, Mathematics, Physics, Business Administration, Logistics Management, or related departments to apply for Intelligent Engineering Systems master program,
To graduate from undergraduate program (4 year) of Departments Architecture, Interior Architecture, City and Regional Planning, and other related design fields to apply for Architecture master program,
To be exempt from foreign language proficiency, students need to meet the below requirements:
To be graduated from a higher education program in which the medium of instruction is the same language as in the master program applied for within three years following their graduation,
To obtain the scores in the exams specified below, or obtain an equivalent score in the internationally recognized foreign language exams that are deemed equivalent to the exams specified below by the Higher Education Board.
Type of Exam |
Score |
KPDS ( Public Personnel Language Exam ) |
65 |
UDS ( Interuniversity Foreign Language Exam ) |
65 |
YDS (Foreign Language Placement Exam) |
65 |
IYS (IUE Proficiency in English Exam) |
65 |
Financing studies for the Computer Games and Technology (With Thesis) program at Izmir University of Economics are designed to provide students with various opportunities to support their education financially. The university offers a range of scholarships, including achievement-based scholarships awarded to students demonstrating exceptional academic performance, as well as need-based aid for students who require financial assistance to pursue their studies. Additionally, the institution collaborates with governmental and private scholarship programs to enable students to benefit from external funding sources, reducing the financial burden of higher education.
Students have the opportunity to apply for departmental scholarships specific to the Computer Games and Technology program, which are awarded based on academic excellence and other criteria established by the university. Moreover, the university encourages students to seek part-time employment within the campus or participate in internship programs that sometimes include stipends, providing additional income sources during their studies. The university also offers payment plans allowing students to extend their tuition fees over multiple installments, easing immediate financial pressures.
International students may have access to special scholarships designed for foreign students, as well as the possibility of receiving financial aid through bilateral agreements or externally funded grants aimed at promoting international exchange and cooperation. Students are advised to consult the university’s Financial Aid Office for detailed information on eligibility criteria, application procedures, and deadlines for various funding options.
The university’s commitment to accessible education is reflected in its comprehensive support mechanisms, including counseling services to guide students in financial planning and scholarship applications. Overall, the financing studies for the program aim to ensure that students can focus on their academic and professional development without undue financial stress, fostering a diverse and inclusive learning environment.
Computer Games and Technology (With Thesis) at Izmir University of Economics is a specialized undergraduate program designed to prepare students for careers in the rapidly growing field of game development and digital entertainment. The program focuses on providing students with a comprehensive understanding of computer programming, game design, interactive media, graphics, and project management, combining theoretical knowledge with practical skills. Students learn to develop innovative game software using current industry-standard tools and technologies, ensuring they are well-equipped to meet the demands of the gaming industry.
The curriculum includes courses in computer programming languages such as C++, C#, and Java, alongside specialized classes in game engines like Unity and Unreal. Students also study visual design, animation, artificial intelligence, and user experience design to develop engaging and user-friendly games. In addition, they gain insights into topics such as 3D modeling, sound design, game physics, and networked multiplayer systems, providing a holistic understanding of game development pipelines.
A key feature of the program is the thesis component, which allows students to undertake original research or a comprehensive project in their area of interest within game technology. This research work enables students to deepen their expertise, explore innovative concepts, and contribute to academic or industry knowledge. Throughout their studies, students have access to state-of-the-art laboratories and gaming environments, fostering an immersive learning experience.
The university emphasizes the importance of teamwork, communication skills, and project management, preparing graduates for collaborative environments common in the industry. The program also aims to foster creativity, problem-solving abilities, and technical proficiency, equipping students to adapt to evolving technological trends and industry standards.
Graduates of the program are qualified to work as game developers, technical artists, game designers, project managers, and research scientists in various sectors including gaming companies, software firms, entertainment industries, and educational technology. The program's strong industry connections and internship opportunities support students in gaining practical experience and facilitating their transition into professional roles.
In summary, the Computer Games and Technology (With Thesis) program at Izmir University of Economics offers a comprehensive education blending technical skills with creative development, aimed at preparing students for successful careers in the global gaming industry and related fields.