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Digital Media Engineering at the Technical University of Denmark is a comprehensive master's degree programme designed for students who are passionate about the intersection of technology, media, and design. This programme prepares graduates to develop and implement innovative digital media solutions across various industries, including entertainment, advertising, education, and communication. The curriculum integrates advanced knowledge in computer graphics, multimedia systems, interactive media, and software development, ensuring students acquire a solid technical foundation alongside creative and strategic skills. Throughout the programme, students work on interdisciplinary projects that simulate real-world challenges, enabling them to apply their theoretical knowledge in practical settings. The programme emphasizes hands-on experience with cutting-edge tools and technologies such as game engines, multimedia authoring platforms, and programming languages relevant to media development. Students also explore topics related to user experience design, multimedia programming, data visualization, and digital content creation. Collaboration with industry partners is a key component of the programme, providing internships and project work that enhance employability and industry readiness. The opportunity to participate in international collaborations and study exchanges further broadens students’ perspectives and networks. Graduates of Digital Media Engineering are equipped to pursue careers as multimedia developers, interactive media designers, digital content strategists, or media analytics specialists in a rapidly evolving digital landscape. The programme is delivered by experienced faculty members who are active researchers and industry experts, ensuring that coursework remains aligned with current technological trends and market needs. Overall, Digital Media Engineering offers a challenging and dynamic educational environment that fosters innovation, creativity, and technical excellence, enabling graduates to make significant contributions to the digital media industry worldwide.
To obtain the MSc degree in Digital Media Engineering, the student must fulfil the following requirements:
- Have passed General Competence Courses adding up to at least 30 ECTS points
- Have passed Technological Specialization Courses adding up to at least 30 ECTS points
- Have performed a Master Thesis of at least 30 ECTS points within the field of the general program
- Have passed a sufficient number of Elective Courses to bring the total number of ECTS points of the entire study up to 120
General admission requirements
Only applicants holding either a Bachelor of Science in Engineering, a Bachelor in Engineering or a Bachelor of Natural Science degree can be admitted to a Master of Science in Engineering programme. From September 2017 the bachelor degree must be less than 10 years old.
The individual MSc Eng programme states in detail which bachelor programmes qualify and whether applicants have to complete supplementary educational activities.
Requirements for supplementary educational activities can equate to up to 30 ECTS credits and are specified in the form of a list of courses under the individual MSc Eng programmes.
The specific requirements must be met before graduating from the bachelor programme or in connection with conditional admission to a particular MSc Eng programme. The courses must be passed prior to the commencement of studies within one year from the conditional admission.
Supplementary educational activities in connection with conditional admission to an MSc Eng programme do not form part of the MSc Eng programme, and partial tuition fees are charged. If the supplementary courses have not been passed within the deadlines specified, the conditional admission to the programme is withdrawn.
The Master of Science in Engineering programmes are offered in English. Therefore applicants must demonstrate proficiency in English (B-level, IELTS, TOEFL- or Pearson test).
Academic requirements for this programme
BSc Eng Students from the Technical University of Denmark
The following BSc Eng Programmes at DTU entitle students to admission to the MSc Eng programme in Digital Media Engineering
- Electrotechnology
- IT and Communication Technology
- Mathematics and Technology (for students who commence this BSc education later than September 2011)
- Software Technology
To benefit as much as possible from the MSc program, it is recommended that elective courses in the BSc programme are used to build up the necessary prerequisites.
Other BSc Eng students have access to be admitted subject to having completed the courses below or equivalent courses. They appear among the prerequisites for the general competency courses.
01035 | Advanced Engineering Mathematics 2 | 5 | point | E1A (Mon 8-12), E2B (Thurs 8-12), F2B (Thurs 8-12) |
02402 | Introduction to Statistics | 5 | point | E3A (Tues 8-12), F4A (Tues 13-17) |
Additionally it is recommended that the BSc studies include at least three of the below or equivalent courses:
02101 | Introductory Programming | 5 | point | E3A (Tues 8-12) |
02105 | Algorithms and Data Structures 1 | 5 | point | F2B (Thurs 8-12) |
02157 | Functional programming | 5 | point | E4B (Fri 8-12) |
02161 | Software Engineering 1 | 5 | point | F2A (Mon 13-17) |
02601 | Introduction to Numerical Algorithms | 5 | point | F1B (Thurs 13-17) |
02631 | Introduction to programming and data processing | 5 | point | E1B (Thurs 13-17), F2B (Thurs 8-12) |
B Eng Students from DTU
Students from the following B Eng Programme at DTU (after 2015) have access to be admitted to the MSc Eng programme in Digital Media Engineering
- Software Technology
subject to having completed the courses below:
01035 | Advanced Engineering Mathematics 2 | 5 | point | E1A (Mon 8-12), E2B (Thurs 8-12), F2B (Thurs 8-12) |
02402 | Introduction to Statistics | 5 | point | E3A (Tues 8-12), F4A (Tues 13-17) |
Students from the following B Eng Programme at DTU (after 2015) have access to be admitted to the MSc Eng programme in Digital Media Engineering
- IT and Economics
subject to having completed the courses below (Either 01035 or 01037)
01035 | Advanced Engineering Mathematics 2 | 5 | point | E1A (Mon 8-12), E2B (Thurs 8-12), F2B (Thurs 8-12) |
01037 | Advanced Engineering Mathematics 2 (Summer University) | 5 | point | August |
01904 | Discrete mathematics | 5 | point | E5A (Wed 8-12) |
02324 | Advanced programming | 10 | point | F2A (Mon 13-17) and June |
02326 | Algorithms and Data Structures | 5 | point | F2B (Thurs 8-12) |
02402 | Introduction to Statistics | 5 | point | E3A (Tues 8-12), F4A (Tues 13-17) |
BSc Eng students from other universities
BSc Eng students from relevant engineering educations at other universities have access to be admitted to the programme subject to having prerequisites similar to one of the DTU BSc programmes from which students are entitled to admission.
BSc Eng students with relevant degrees have access to be admitted if their competencies in programming, algorithms and applied math are comparable to those of candidates from one of the DTU BSc programmes from which students are entitled to admission. For example bachelors of Software Engineering from The Farao Islands are accepted.
B Eng Students from Other Universities
B Eng students from other institutions are admitted if they fulfill the prerequisites from DTU B Eng students. The requirements may be fulfilled by passing specified courses from a research based education prior to commencement on the MSc Eng programme in Digital Media Engineering.
International Students
Applicants for the MSc programme in Digital Media Engineering should hold a BSc degree in relevant areas such as e.g. information and communication technologies or computer science. We expect applicants to master at least one programming language, have solid skills in engineering math and a strong interest in the technologies underlying either web and social interaction or computer graphics
Admission will be decided on the basis of the relevance and quality of the applicant's educational background.
All steps in the admission procedure are handled through DTU's Office of International Affairs, whereto inquiries about formalities should be directed
The Digital Media Engineering Master's programme at the Technical University of Denmark typically offers a range of financing options for prospective students. Tuition fees are applicable for international students, while Danish and EU/EEA students generally do not pay tuition fees for the programme, in accordance with Danish higher education policies. International students are advised to plan their finances accordingly, considering tuition costs, living expenses, and potential scholarship opportunities. The university provides several scholarship schemes aimed at attracting talented students from around the world. These scholarships are often merit-based and can cover partial or full tuition fees, helping to reduce financial barriers for outstanding applicants. Applicants are encouraged to apply early for these scholarships, and the selection criteria usually include academic performance, motivation, and relevant experience.
In addition to scholarships, students may consider external funding sources such as government grants, national sponsorships, and private sponsors. Some students finance their studies through student loans available through their home country or international organizations. Employment options during studies are limited by visa regulations, but internships and part-time work related to the field of digital media engineering might be permissible, providing supplementary income.
The university also collaborates with industry partners, which sometimes offer sponsorship programs or internships that include financial support. Students should explore these opportunities early in their studies to maximize potential funding. Furthermore, Danish government and EU programs for higher education funding can sometimes be accessed by students depending on their nationality and personal circumstances. It is essential for students to consult the university’s international office or the dedicated financial aid department for tailored advice and accurate, up-to-date information. Overall, financing a master's degree at DTU requires thoroughly researching available scholarships, considering external funding options, and planning personal finances to ensure a successful academic experience.
Digital Media Engineering at the Technical University of Denmark is a comprehensive engineering program designed to prepare students for a career in the rapidly evolving field of digital media technology. The program focuses on the development, application, and management of digital media systems, combining principles from computer science, electronic engineering, and media technology. Students gain a solid foundation in programming, digital signal processing, multimedia systems, computer graphics, user interfaces, and network technologies, enabling them to innovate and optimize media content and delivery systems.
Throughout the program, students engage in both theoretical coursework and practical projects, ensuring they acquire not only technical knowledge but also problem-solving skills vital for the industry. The curriculum is carefully structured to include core courses in algorithms, data structures, and software development, alongside specialized modules in audio and video processing, interactive media, augmented reality, and virtual reality. This interdisciplinary approach prepares graduates to design, develop, and deploy complex media systems across various platforms, including mobile devices, web applications, and embedded systems.
In addition to technical expertise, the program emphasizes teamwork, communication, and project management skills, recognizing their importance in professional settings. Students often participate in collaborative projects with industry partners, providing real-world experience and networking opportunities. The program is designed to meet the demands of the digital media industry, which requires professionals capable of innovating in areas such as entertainment, advertising, education, and communication technologies.
Graduates of the Digital Media Engineering program are well-equipped to work in industries like media production, game development, broadcast technology, multimedia consultancy, and tech startups. They are prepared for roles such as media systems developer, multimedia software engineer, digital media designer, and user experience specialist. The program also provides a strong foundation for those interested in pursuing research or advanced study opportunities in digital media technologies.
The program is typically offered in English, catering to international students and preparing graduates for a global job market. The learning environment combines state-of-the-art laboratories, dedicated media studios, and modern classrooms to support innovative teaching and experimentation. With Denmark's strong digital industry and innovative culture, students benefit from proximity to leading companies and research institutions.
Overall, Digital Media Engineering at the Technical University of Denmark aims to develop creative, skilled, and adaptable engineers who can contribute to the advancement of digital media technologies and their applications across various sectors, ensuring they are prepared for the dynamic challenges of the digital age.