Game Design

Study mode:On campus Study type:Full-time Languages: English
Foreign:$ 21.9 k / 2 Year(s) Deadline: Jan 15, 2025
111 place StudyQA ranking:3788 Duration:2 years

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The Master Programme in Game Design provides you with the knowledge and skills required for advanced work in the game industry as well preparing you for continuing an academic career in the area of game design. As a game designer you learn the methods and skills that you need to master to achieve desired outcomes.

You will study at Uppsala University Campus Gotland, located in Visby on the Baltic island of Gotland, Sweden - the best-preserved medieval city in Scandinavia and a UNESCO World Heritage Site. Campus Gotland's environment is characterised by the close proximity between professors and students.

Why this programme?

Nowadays large games companies often have employees with research expertise working in development teams in order to evaluate player interaction and behaviour patterns and understand long-term effects and economic aspects of their products. In the design and development of games for entertainment, and games which have a primary purpose other than entertainment, there is a demand for game developers who can see and communicate the link between the reality that is portrayed in the game, the level of abstraction in the game, as well as its effects.

The Master Programme in Game Design offers you this higher level of scienctific proficiency through its combination of analysis, development and advanced studies. As a game designer, you will during this programme learn the methods and skills that you need to master to achieve desired outcomes.

Game design is a young discipline, and increased numbers of higher education providers, both in Sweden and internationally, are establishing game design as an area of study and research. The Department of Game Design aims to extend its offerings in doctoral studies in the future, either independently or in cooperation with one or more other subjects at the university.

The programme comprises two years of full-time study. Semesters one, two and four contain compulsory courses in game design.

The first semester consists of an introductory course containing a review of current research and development work in game design. This course includes theory and method as well as scientific writing, which prepares you for the degree project that you will write in semester four. In addition, the first semester contains courses in game analysis, presenting different methods of analysing games and their mechanics, structures and composition.

The second semester contains a course in game testing with an in-depth review of various ways of testing games, and a course on games and society, which deals with how games reflect their contemporary context. Further, there is a course in Pervasive Games, i.e. games that are played in the physical world as well as in the game world in such a way that public space becomes part of the game. The semester concludes with a course about game prototypes for research purposes, where you are given the opportunity to combine the theoretical and practical knowledge you have acquired during the programme.

In semester three you are able to choose courses - at first or second-cycle level - within or outside the department. Another option is to participate in international student exchange within the framework of the University's or the department's exchange agreements. During this semester the department offers courses in experimental game design and in various forms of storytelling.

The whole of the fourth semester is devoted to writing the degree project.

Learning experience

Instruction takes the form of lectures, seminars and workshops with oral and written assignments, to be carried out individually or in groups. Group work will develop your collaborative and communicative skills. During semesters one, two and three you will be writing longer reflective essays in preparation for your thesis in semester four.

In addition to traditional lectures and seminars your studies will consist of individual and group based self-study, revision and preparation for seminars and presentations.

You will demonstrate your ability to discuss results and draw conclusions in oral presentations in seminars, written reports, traditional exams, and, ultimately, in your Master's thesis.

The programme will be taught entirely in Engish.

Enclose a statement of purpose in English (1 page) where you reflect on your approach and attitude to games and game design in relation to this Master's programme.

Bachelor’s degree with in-depth subject study in a main field of study specialising in games or gaming (e.g. game design, game development, game programming, computer and systems science, information technology). Knowledge of English corresponding to English 6 is also required (a Swedish bachelor’s degree meets the requirement for English).

Selection: Students are selected based on:

  • a total appraisal of quantity and quality of previous university studies; and
  • a statement of purpose (1 page).

There are a number of scholarships available each year for fee-paying international students who are applying to an international Bachelor’s or Master's programme.

Some scholarships are specifically for students who are applying to one of Uppsala University’s Master’s programmes, while others are open to both Master’s and Bachelor’s students. Some scholarships are open for all citizens of a country outside of the EU/EEA or Switzerland whilst others are only open to citizens of certain countries.

Please note! The scholarships that are open for application can vary from year to year. The list of nationalities that are eligible for the King Carl Gustaf Scholarship also varies from year to year, so be sure to check whether you are eligible to apply before you submit an application.

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