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The Bachelor of Science in Games at the IT University of Copenhagen offers a comprehensive and innovative education designed to prepare students for a dynamic career in the gaming industry and related fields. This programme combines a strong foundation in computer science, programming, and interactive media with specialized knowledge in game design, development, and production. Throughout the three-year curriculum, students engage with a wide range of subjects, including game mechanics, narrative development, user experience, graphics programming, and artificial intelligence, enabling them to create engaging, innovative, and technically sophisticated digital games. The programme emphasizes both theoretical understanding and practical skills, providing students with hands-on experience through projects, collaborative work, and industry internships. Students learn to analyze and evaluate game design choices, work effectively within multidisciplinary teams, and apply the latest technologies and methodologies in game development. The education is characterized by its emphasis on creativity, problem-solving, and technical excellence, preparing graduates to undertake roles such as game designer, programmer, producer, or researcher within the gaming industry, or to pursue further studies. Throughout the programme, students benefit from the university's close ties to the industry, participation in live projects, game jams, and networking opportunities, ensuring that they stay abreast of current trends and practices. The programme is also committed to fostering innovation and entrepreneurship, encouraging students to develop their own game ideas and start-up ventures. With a strong international orientation, the programme attracts students from across the globe and prepares graduates for careers in a worldwide gaming market. The Bachelor's degree not only provides a solid technical foundation but also nurtures critical thinking, creativity, and collaborative skills, essential for success in the rapidly evolving world of games and interactive digital experiences. Upon graduation, students are well-equipped to contribute to the development of engaging, innovative, and commercially successful games as well as to explore related fields such as virtual reality, augmented reality, and digital media.
The Bachelor's degree in Games at the IT University of Copenhagen offers a comprehensive education designed to equip students with the necessary skills and knowledge to excel in the dynamic and innovative field of game development. This programme provides a solid foundation in computer science, combined with specialized courses in game design, programming, interactive media, and user experience. Throughout the curriculum, students engage in both theoretical and practical learning, enabling them to develop, design, and implement engaging and interactive games across various platforms.
The programme emphasizes hands-on experience through numerous project-based assignments that foster creativity, teamwork, and problem-solving abilities. Students collaborate in teams on real-world projects, simulating industry conditions and preparing them for future employment in the gaming sector. The curriculum covers a wide range of topics including game mechanics, graphics programming, artificial intelligence, game psychology, narrative design, and multimedia production. Additionally, students learn about the technical aspects of game engines, programming languages, and development tools commonly used in the industry.
The programme also explores the business and cultural aspects of gaming, giving students insight into game marketing, distribution, ethical considerations, and the societal impact of games. The university's close ties with the industry provide opportunities for internships, guest lectures, and collaborations with leading game companies, ensuring students stay updated with current industry trends and technologies.
Graduates of the Games programme are well-prepared for careers as game developers, designers, producers, or researchers in both the entertainment industry and other fields that utilize gaming technology. They possess a strong foundation in computer science, augmented by specialized skills in game development processes, user-centered design, and interactive media. The university’s modern facilities, cutting-edge laboratories, and vibrant academic community support students throughout their educational journey, fostering innovation, creativity, and technical excellence.
Overall, the Bachelor's in Games from the IT University of Copenhagen is a forward-looking programme, aimed at developing visionary professionals capable of creating innovative, engaging, and technically sophisticated games that meet the demands of a rapidly-evolving industry.
Admission to the Bachelor's Programme in Games at IT University of Copenhagen requires applicants to meet specific academic and language prerequisites. Prospective students must hold a qualifying upper secondary education, such as the Danish Gymnasium or an equivalent international diploma, demonstrating a solid foundation in mathematics, computer science, or related fields. Proficiency in English is mandatory, typically demonstrated through standardized tests like IELTS or TOEFL, with minimum scores set according to university guidelines. Applicants are evaluated based on their academic records, personal motivation, and relevant experience in game development or related disciplines.
The programme emphasizes a multidisciplinary approach, requiring students to possess strong analytical skills, creativity, and the ability to work collaboratively in teams. Prior programming experience, familiarity with game design principles, and an understanding of digital arts and storytelling are considered advantageous but are not strictly mandatory for admission. The university values applicants' motivation to contribute actively to the vibrant campus community and their interest in innovative game technologies.
Applicants must submit a complete application form alongside supporting documents, including transcripts, proof of language proficiency, and a personal statement outlining their interest in game development and career aspirations. The selection process may also involve an interview or portfolio review to assess practical skills and potential contribution to the programme. Given the competitive nature of admissions, prospective students are encouraged to prepare thoroughly and ensure all documentation is submitted according to the university’s deadlines.
Once admitted, students are expected to participate fully in both theoretical coursework and practical projects, developing competencies in programming, game design, user experience, and project management. The curriculum is designed to prepare graduates for diverse roles in the gaming industry, requiring a blend of technical expertise, creative design, and effective communication skills. Continued engagement in workshops, hackathons, and industry collaborations is integral to the programme, fostering a deep understanding of current trends and technological advancements in game development.
Want to improve your English level for admission?
Prepare for the program requirements with English Online by the British Council.
- ✔️ Flexible study schedule
- ✔️ Experienced teachers
- ✔️ Certificate upon completion
📘 Recommended for students with an IELTS level of 6.0 or below.
The financing of the Games degree programme at the IT University of Copenhagen is primarily funded through a combination of tuition fees, governmental subsidies, and institutional support. For international students, tuition fees are applicable and vary depending on the student's nationality, with non-EU/EEA students generally paying higher fees compared to EU/EEA students. Danish and EU/EEA students benefit from government subsidies, making education more accessible to local and regional students. The Danish government provides financial support through grants and loans to eligible students, which can assist in covering tuition costs and living expenses. The university also offers various scholarships, though these are limited in number and competitive, often awarded based on academic merit or specific criteria such as country of origin or financial need. Students are encouraged to explore external funding opportunities, including private scholarships and sponsorships related to the gaming industry, which can help partially offset the costs of the programme. Additionally, students may find part-time work opportunities within the university or in Copenhagen more broadly, which can provide supplementary income. The university continuously seeks funding from research grants, industry partnerships, and governmental initiatives to support the development and delivery of the Games programme. These partnerships often include collaborations with industry leaders in gaming, technology, and entertainment sectors, which can sometimes also provide financial support or resources for students through internships, project sponsorships, or research funding. Overall, financing for the Games degree programme is designed to be as accessible as possible within the Danish educational framework, emphasizing support for both local and international students to pursue specialized education in game design, development, and related fields.
The Games programme at the IT University of Copenhagen is designed to provide students with comprehensive knowledge and practical skills in the development of digital games. The curriculum emphasizes both technical expertise and creative design, ensuring graduates are well-equipped for various roles within the gaming industry. Throughout the programme, students learn about game design principles, programming techniques, multimedia production, user experience, and interactive storytelling. The programme also offers insights into game development processes, project management, and teamwork, preparing students to collaborate effectively in multidisciplinary environments. Students have opportunities to work on real-world projects and collaborate with industry partners, fostering innovation and practical problem-solving skills. The programme is structured to adapt to the rapid evolution of the gaming industry, incorporating emerging technologies such as virtual reality, augmented reality, and artificial intelligence. The language of instruction is primarily English, welcoming international students and fostering a global perspective on game development. Graduates from the Games programme at the IT University of Copenhagen are equipped to pursue careers in game design, game programming, multimedia production, and related fields. They may find employment in game studios, multimedia companies, or venture into independent game development. The university's strong ties to the industry and focus on hands-on learning environments make it a prominent choice for aspiring game developers seeking to combine creativity with technical competence.