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The Bachelor of Fine Arts (Animation) at the University of Melbourne offers an innovative and comprehensive curriculum designed to equip students with the creative, technical, and theoretical skills necessary to excel in the dynamic field of animation. This program provides a rigorous education that blends traditional artistic practices with cutting-edge digital technology, preparing graduates to thrive in a diverse range of industries including film, television, gaming, advertising, and multimedia production. Through a combination of studio-based learning, industry partnerships, and independent projects, students explore various animation techniques such as 2D hand-drawn animation, 3D modeling and rendering, stop-motion, and visual effects. The curriculum emphasizes storytelling, character development, and visual communication, fostering students' ability to craft compelling narratives and engaging visual experiences. Students also gain foundational knowledge in animation history, theory, and critical analysis, ensuring a well-rounded understanding of the cultural and artistic contexts of their work. The program encourages experimentation and innovation, supporting students to develop a unique voice and style. Access to state-of-the-art facilities, including professional-grade animation software, motion capture equipment, and dedicated studio spaces, provides an ideal environment for hands-on learning. The University of Melbourne’s strong industry connections and emphasis on real-world projects ensure that graduates are well-prepared to enter the animation workforce with a competitive edge. Additionally, students have opportunities for internships, exhibitions, and collaborative projects that enhance their practical skills and professional networks. With a focus on international standards of animation practice and industry relevance, the Bachelor of Fine Arts (Animation) fosters creative excellence, technical proficiency, and critical thinking, making it an excellent choice for aspiring animators eager to make a mark in the global digital media landscape.
| YEAR 1 - SEMESTER 1 | |
|---|---|
| CORE SUBJECTS | POINTS |
| Animation Studio 1ACORE | 25 |
| Animation Research 1CORE | 12.5 |
| Writing Animation 1CORE | 12.5 |
| YEAR 1 - SEMESTER 2 | |
|---|---|
| CORE SUBJECTS | POINTS |
| Animation Studio 1BCORE | 25 |
| Animation Lab 1CORE | 12.5 |
| YEAR 2 - SEMESTER 1 | |
|---|---|
| CORE SUBJECTS | POINTS |
| Animation Studio 2ACORE | 25 |
| Animation Research 2CORE | 12.5 |
| Writing Animation 2CORE | 12.5 |
| YEAR 2 - SEMESTER 2 | |
|---|---|
| CORE SUBJECTS | POINTS |
| Animation Studio 2BCORE | 25 |
| Animation Laboratory 2CORE | 12.5 |
| YEAR 3 | |
|---|---|
| CORE SUBJECTS | POINTS |
| Animation Studio 3CORE | 50 |
| Animation Research 3CORE | 12.5 |
| Animation Lab 3CORE | 12.5 |
| Collaborative ProductionCORE | 12.5 |
Applicants for the Bachelor of Fine Arts in any discipline must meet the following criteria:
- Successful completion of the VCE (or equivalent qualification);
AND
- A study score of at least 25 in Units 3 and 4 English/English Language/Literature;
OR
- A study score of at least 30 in Units 3 and 4 EAL.
There is no minimum ATAR requirement.
- Submit a Selection Test via SlideRoom.
- Shortlisted applicants will attend an interview.
- International applicants must submit a recorded interview if applying from overseas.
- TOEFL Paper based test - a score of 577 or more, Internet based test - a score of 79
- IELTS an overall band score of 6.5 or more in the Academic International English Language Testing System (IELTS), with no bands less than 6.0.
The University of Melbourne offers a range of financial support options for students enrolled in the Animation program, designed to help ease the financial burden and provide access to education for a diverse student body. Domestic students may be eligible for government-subsidized loans, such as Commonwealth supported places (CSP), which significantly reduce tuition fees, and along with HECS-HELP loans, can be deferred until after graduation. Additionally, Australian students can access various scholarships specific to the Faculty of Fine Arts and Music, which reward academic excellence, creativity, and potential in the arts. These scholarships can cover tuition fees, living expenses, or provide grants for project development. International students admitted to the Animation program are generally responsible for paying full tuition fees upfront; however, they may also apply for university scholarships aimed at international students, offering partial fee reductions, travel grants, or living allowances. The university provides detailed guidance on alternative funding sources such as external grants, bursaries, and sponsorships from industry partners, which can be highly beneficial for students wishing to pursue specialized projects or research in animation and digital media. Furthermore, students are encouraged to seek part-time employment opportunities on or near campus, as Melbourne’s vibrant arts and creative industries offer numerous internships, freelance gigs, and collaboration projects that can supplement income and enhance practical experience. The university’s dedicated Student Financial Services team offers personalized advice about payment plans, financial planning, and support services, ensuring students are fully informed of all available options. In sum, the funds available for Animation students at the University of Melbourne include government loans, scholarships, external bursaries, employment opportunities, and financial planning assistance, all aimed at supporting students throughout their studies and helping them achieve their educational and career goals in the dynamic field of animation and digital arts.
The Bachelor of Fine Arts (Animation) at The University of Melbourne is a comprehensive undergraduate program designed to equip students with the foundational skills and advanced techniques necessary for a career in animation. This program offers a blend of theoretical knowledge and practical application, enabling students to develop a deep understanding of visual storytelling, character design, and animation production processes. The curriculum covers key areas such as traditional animation methods, digital animation, 3D modeling, visual effects, and motion graphics, ensuring graduates are well-prepared for diverse roles in the entertainment, media, and advertising industries. Students benefit from access to state-of-the-art facilities, including animation studios and computer labs equipped with industry-standard software. The program encourages creativity and innovation, emphasizing both individual artistic development and collaborative project work. Additionally, students have opportunities to engage with industry professionals through workshops, seminars, and internships, fostering important industry connections and real-world experience. The university's strong focus on research and development in creative arts helps cultivate an environment that nurtures artistic exploration and technical excellence. Upon completion, graduates can pursue careers as animators, character designers, visual effects artists, story artists, or pursue further education such as postgraduate study. The program also supports students in developing a professional portfolio, which is critical for employment in competitive animation markets. Throughout their studies, students are encouraged to explore various animation styles and techniques, often culminating in a final project that demonstrates their skills and artistic vision. The University of Melbourne's Animation program is ideal for students passionate about visual storytelling and eager to contribute to the evolving landscape of digital entertainment and media.