Computer Science (Digital Media and Games)

Study mode:On campus Study type:Full-time Languages: English
Local:$ 9 k / Year(s) Foreign:$ 14.3 k / Year(s) Deadline: Jan 15, 2026
StudyQA ranking:7124 Duration:36 months

Photos of university / #bruneluni

Digital Media and Games at Brunel University London is a forward-thinking, innovative degree programme designed to equip students with the essential skills and knowledge to excel in the dynamic fields of digital media, game design, and interactive entertainment. The programme combines theoretical foundations with practical application, providing a comprehensive understanding of both the creative and technical aspects of digital media production and game development. Students will explore a wide range of topics including computer graphics, programming, game design principles, multimedia storytelling, user experience, and interactive media technologies. Throughout the course, students have the opportunity to develop proficiency in industry-standard software and tools, enabling them to create compelling digital content, immersive games, and multimedia applications. The programme also emphasizes the importance of teamwork, project management, and problem-solving skills, preparing graduates for collaborative industry environments. With access to state-of-the-art labs and facilities, students can work on real-world projects, participate in hackathons, and engage with industry partners through internships and live briefs. Brunel's strong ties with the digital media and gaming industries ensure that the curriculum remains relevant and up-to-date with emerging trends and technologies. The programme is suitable for students passionate about technology, creativity, and storytelling, aiming to pursue careers in game design, digital media production, virtual reality, augmented reality, and other innovative digital entertainment domains. Graduates will leave with a versatile skill set, a robust portfolio of projects, and the confidence to contribute to the rapidly evolving digital media landscape.

Detailed Course Facts

Application deadline January 15 Tuition fee
  • GBP 9000 Year (EEA)
  • GBP 14250 Year (Non-EEA)

£1,000 placement year

Start date September 2015 Duration full-time 36 months Languages Take an IELTS test
  • English
Delivery mode On Campus Educational variant Full-time

Course Content

Level 1

Our Level 1 course meets the needs of students joining us from a wide variety of backgrounds and with diverse computing experience. These classes build a firm foundation for the rest of your degree by introducing you to the style and ethos of both the School and the computing profession.

Foundation units include:

  • Systems architecture
  • Systems analysis
  • Software development
  • Relevant mathematics

By the end of Level 1, regardless of your degree programme, you’ll have covered the fundamental concepts of computer science and information systems, with a particular emphasis on programming. You’ll then be ready to explore them in greater depth at Level 2.

See below for typical modules.

Level 2

This consolidates Level 1 learning but places more emphasis on judgement and evaluation skills. You’ll expand your understanding of:

  • Processes for developing large and complex software systems
  • Roles and technologies to help you control such projects
  • Human-computer interface
  • How to develop sound criteria such as ‘user friendliness’ – and make reliable and repeatable judgements based on them.

You’ll further specialise to cover systems analysis and design by the end of Level 2 – having also have studied foundation topics such as logic which may relate to AI aspects of games, operating systems and network architectures, which are useful for multiplayer environments.

See below for typical modules.

Level 3

Final year project

This is a substantial individual project for which you research a digital media and games topic in-depth. If you’re on a sandwich course it’s quite likely that this project will be of interest to future employers. This is assessed and is worth a third of your Level 3 marks.

In this final year, you’ll continue to specialise within digital media and games. At the same time you’ll study options to broaden your understanding of computing. You’ll begin to address research-level issues in areas such as software engineering, information systems, simulation modelling, digital media and games, network computing and artificial intelligence.

We revise the options available each year to reflect the range of specialist interests among our staff, and industry trends.

Typical modules

Level 1

  • Level 1 Group Project
  • Introductory Programming
  • Data and Information
  • Information Systems and Organisations
  • Logic and Computation

Level 2

  • Level 2 Group Project
  • Software Development and Management
  • Usability Engineering
  • Algorithms and their Applications
  • Networks and Operating Systems

Level 3

  • Final Year Project in Digital Media and Games
  • Software Project Management
  • Advanced Topics in Computer Science
  • Digital Media and Games

Level 3 Options (choose one)

  • Artificial Intelligence
  • Software Engineering
  • Network Computing

English Language Requirements

IELTS band : 6.5 CAE score : 60(Grade C)

To study at this university, you have to speak English. We advice you to

take an IELTS test. More About IELTS

Requirements

  • GCE A-level ABB-BBB. Typical offer ABB.
  • BTEC Level 3 Extended Diploma D*DD in a computing subject.
  • BTEC Level 3 Diploma DD in a computing subject with an A-Level at grade A.
  • BTEC Level 3 Subsidiary Diploma D in a related subject with A-Levels grade AB.
  • International Baccalaureate Diploma 33 points.
  • Access to Higher EducationDiploma Complete and pass a related subject Access course with 45 credits at Level 3, of which 30 credits must be at Distinction and 15 credits at Merit or higher.

GCSE Mathematics grade C and GCSE English grade C are also required.

English Language Requirements

  • IELTS: 6.5 (min 5.5 in all areas)
  • Pearson: 58 (51 in all subscores)
  • BrunELT: 65% (min 55% in all areas)

Brunel also offers our own BrunELT English Test and accept a range of other language courses. We also have a range of Pre-sessional English language courses, for students who do not meet these requirements, or who wish to improve their English.
Our International Pathways and Language Centre offers a range of foundation and pre-masters courses to provide you with the academic skills required for your chosen course.

Work Experience

No work experience is required.


Want to improve your English level for admission?

Prepare for the program requirements with English Online by the British Council.

  • ✔️ Flexible study schedule
  • ✔️ Experienced teachers
  • ✔️ Certificate upon completion

📘 Recommended for students with an IELTS level of 6.0 or below.

Enroll in the course

Related Scholarships*

  • Academic Excellence Scholarship

    "The Academic Excellence Scholarship can provide up to a 50 % reduction in tuition per semester. These scholarships will be renewed if the student maintains superior academic performance during each semester of their 3-year Bachelor programme. The scholarship will be directly applied to the student’s tuition fees."

  • Access Bursary

    Bursary for UK students all subjects where the variable tuition fee rate is payable.

  • Alumni Bursary

    Alumni Bursary for UK Undergraduate students

* The scholarships shown on this page are suggestions first and foremost. They could be offered by other organisations than Brunel University.

The BSc Computer Science (Digital Media and Games) programme at Brunel University London is designed to provide students with a comprehensive understanding of computer science principles combined with specialized knowledge in digital media and gaming technology. The course aims to equip students with fundamental programming skills, software development techniques, and an understanding of digital content creation. Throughout the programme, students explore topics such as computer graphics, interactive media, game design and development, virtual reality, and user experience design, preparing them for careers in the fast-growing digital entertainment industry.

The curriculum emphasizes practical skills alongside theoretical foundations, encouraging students to undertake hands-on projects, collaborate in teams, and develop innovative digital media applications and games. The programme also covers topics like algorithms, systems development, and data management, ensuring a well-rounded education in computing. Students benefit from access to state-of-the-art labs and facilities that support game development and multimedia production.

Brunel University London's strong industry links and focus on employability mean that students have opportunities for internships, placements, and networking with industry professionals. The programme prepares graduates for roles such as game developer, multimedia specialist, digital media designer, software engineer, and interactive media producer. The course also provides a solid foundation for postgraduate study or research in areas related to digital media, gaming, and computer science.

The academic staff involved in this programme are experienced researchers and practitioners, contributing to a dynamic learning environment. The institution's commitment to innovation in digital media education ensures that students stay abreast of constantly evolving technologies and industry practices. Overall, the programme aims to develop creative, technical, and problem-solving skills that enable graduates to excel in competitive sectors related to digital entertainment, media production, and software development.

Note: This description is based on typical features of similar programmes at Brunel University London and standard curriculum components for computer science combined with digital media and games specializations. Exact details may vary.

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