Games Design

Study mode:On campus Study type:Part-time Languages: English
 
201–250 place StudyQA ranking:1361 Duration:6 years

You will discover to make the games that people really like to play with the whole world over. You may be given a thorough grounding in the creative evolution of gameart and design, moving from art-foundation skills to story telling, storyboarding, cinematography, 3D modelling, individual movement, match level design, computer interface issues, sound structure and the effect of matches on society.In your final year, you may have the opportunity to participate in a major group task, with the aim to send the very first match title to market. You'll also havethe opportunity to engage with industry professionals and gain handson experience with matches production.

Griffith University grants credit and recognition of prior learning that might relate with prior formal learning or earlier casual and non-formal learning. To learn more, please visit the following web site:https://www.griffith.edu.au/apply/credit-transfer Credit transferGriffith's advanced Credit Precedent Database lets you find out what credit conclusions have been made before. These precedents will give you a sense of what it is possible to expect.https://app.griffith.edu.au/credit-precedent/credit_result.php? Ngpc=1338&SortField=Linked%20Institutionpercent 20Name&noresultserror=error.html&search View credit precedents for this particular program

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